

System Requirements: 80486DX 33 MHz CPU, 4 MB RAM, DOS

And a few of the solutions to the puzzles are downright vague and will probably stop the game in its tracks, even if you’re sharp enough to spot a clue here and there. For one thing, it takes far too long to navigate the game world, with no shortcuts to speed things up. What will bother you, though, are a few annoying features of Chronomaster’s design. With so many ways to approach each obstacle, it’s no wonder that some of the puzzles can get confusing.Īfter you’ve felt that deep-down-good feeling that comes from piecing together a tangled web of clues to solve a problem, though, you probably won’t even care f0r the horrid voice acting. Korda also has a PDA that can interface with some of the objects he finds, and on some planets he must learn and cast spells.

The UT can always be used as a hammer or screwdriver, but it has a third capability that changes from universe to universe. In addition to all the traditional graphic-adventure commands such as Look, Talk, Walk, Use, Push/Pull, Open/Close, and Take, Korda also has a “Universal Tool” at his disposal. Each pocket universe you encounter is basically a game unto itself – you can’t carry an object from one universe to another.
