

Standalone: sinai-dev-UnityExplorer\config.cfg.MelonLoader: UserData\MelonPreferences.cfg.To adjust the settings, open the config file: Drag the Runtime/UnityExplorer prefab into your scene, or create a GameObject and add the Explorer Editor Behaviour script to it.Īlthough UnityExplorer should work out of the box for most Unity games, in some cases you may need to tweak the settings for it to work properly.Install the package, either by using the Package Manager and importing the package.json file, or by manually dragging the folder into your Assets folder.Download the UnityExplorer.Editor release.Optionally subscribe to the ExplorerStandalone.OnLog event to handle logging if you wish.

Create an instance of Unity Explorer with ().For IL2CPP, load Il2CppAssemblyUnhollower and start an Il2CppAssemblyUnhollower runtime.Take them from the UnityExplorer.Editor release if you need them. Ensure the required libs are loaded - UniverseLib, HarmonyX and MonoMod.

The standalone release can be used with any injector or loader of your choice, but it requires you to load the dependencies manually.
